Thursday, April 30, 2020

best character in pubg possible (maximize advantage)

tried multiple characters, these ones are who sticks out most
my experiences,
with the most different characters

>being a white male, no hair;
+often more fun in game chat even with those who killed u, making u stay alive longer.
+no hairsticking out, this is a real problem with the afro.
+gay memes, also might lead to banter
-trees feel small compared to u, making u have less cover.
-larger hitbox
-no nice ♥♥♥ to wath while running.
-sticks out, bad camouflage, altough for the new map this might be better.
2nd
>being slightly coloured trans (picture ur avergae feminist look)
+more memes with friends
+slightly camouflaged, but the red hair sticks out.
+smaller hitbox and model, trees feel larger ( ͡° ͜ʖ ͡° )
+anime-ish girly sound, might get some nerds arousted or smth.
+what feels like faster running speed
-red hair sticks out, revealing ur position.
-voicechat often executes me while shouting about genders/genitalia/male or female supremacy, making u not last long to be revived.
3rd
>blonde horsetailed female
+more memes with friends, altough some can be disses (kitchen jokes)
+smaller hitbox and model, trees and cover feels larger ( ͡° ͜ʖ ͡° )
+anime-ish girly sound, might get some nerds arousted or smth.
+/- blonde hair + white skin bad camouflage, but can be effective in wheat fields.
+++Ur hot, making it easier to roll with someone or stay alive for much longer, works better with clothes off.
+nice ♥♥♥ to look at
+what feels like faster running speed
-sexism, might lead to abrupt ends or execution.
-hair sticks out, has got me deteted some times.
-people focus u more for somer eason.
4th
>black bald female
+most versatile natural camouflage.
+even more memes (strong independent black woman)
+smaller hitbox and model.
+ anim-ish girly sound for horny weebs
+no hair, no unnecesary model that can get detected
+kinda nice ♥♥♥ to look at
+what feels like faster running speed.
-much more likely to be executed, mainly because blac c
-not as high likeability as the blonde girl, making u not gain any sympathy which is important to stay alive longer.
-worse camouflage on the desert map, but can melt in with the shadows still.
conclusion
as my research has proved;
for max empathy: the blonde chick (must be white with good hair)
max survivability

for best skill reliant and gameplay wise, bald black woman.
lacks survivalbility, but has the best passive upper hand (good natural camouflage, hitbox, model etc)

SEX men having larger models and or hitboxes will give u a very big disadvantage, but you will avoid sexism but with that empathy, females are better gameplay wise, and as that empathy can be gained by colour and hairstyle of the woman.

HAIRSTYLES should be as short as possible, minmizing model, but can make u loose big empathy points for girls.
the afro should be avoided.

SKIN COLOUR for first time in history black is better as it gives the best natural camouflage thats mot versatile, however for the desert map this might change, making the blonde girl best in all category, hurray for white supremacy.

my conclusion,

on the island map:
black females with no hair is the best choice, as empathy can bea huge gamble and most often rely more on how YOU act.

on the desert map:
white (slightly tanned) girl with blonde hair, this is the optimal character, extending in literally fucing all categories such as models hitboxe speed empathy points.

bot hmaps:
somewhere in the middle in skin colouring, as little hair as possible but retaining a bit, best of both worlds
final
i have chosen to not include others like white men with hair etc because of the clear disadvantages, these 3 are the best you can have that isnt 99% the same.



i dont care about spelling mistakes, made thi sin bout' 20 minute and eating 5 gingerbreads at the same time so im happy.



if this get more upvotes ill go into cosmtics and other stuff idk

Wednesday, April 29, 2020

TYPES OF PLAYERS IN PUBG

Special Thanks !
Well first of all , i have to thank National Geographic for sponsoring this guide and my video ( not trolling at all ).


Where Was He ?
We all have been trough this situation before, we all died to a camper.
Don't be ashamed, that's not your fault, maybe next time you will get him.
That's Unfair
"Ohhhh only like that , 2vs1 ******** idiots, if you were alone i would rekt you"
Did you ever said that ? I did, and believe me , sometimes even if it was 1vs1 i would have died, im such a blind turd its unbelievable.

Ohh well , lets qeue for another game , next time i will win for sure !
Care Package Chasers
"There's the plane, lets go for drop"
You just landed and got some loot, but then you see the plane and decide to go for the drop, let me tell you that you may be choosing the wrong time to go.
Some games you just keep running and when you reach the objective ( Drop) someone killed you.

(Probably the camper guy)
Please Don't Kill Me
You're going on your way in the car, but then you see a random dude layed on the ground, but he's a complete idiot, he doesn't even know what game he's playing.

Poor Guy he's a camper wannabe, but the difference is that he's stupid AF and doesn't know how to aim.
Yo I'm Michael Felps
"EHHEHEHE no one can see me , water is the best way to go"
I mean yeah you don't have a boat and you think your a good swimmer, and if your in the open sea, and the safezone is far away, mate GOOD LUCK , you will need it because if someone doesn't kill you first , you will die to the ******* zone
The Blind Player
"Hey mate i have a lvl2 helmet for you here."
"Where ? i can't find it , stop lying to me"
Yes unfortunatly those players exist, and they are more than you think, even i play with guys like these.

Parkour 4 Life
"Check my moves out"

Since the Vault update, players look like they don't know what doors are.
They rather *** windows up and jump from the 3rd floor window and lose half their health.
This society....
Yo Help Me !
"Yeah don't mind me im down here, i don't need help, thats fine."
We all have that dumb teammate that thinks he's playing solo's or sonething, hr does everything, except help his teammates.
Other types ??
Well that's all i got for now guys , leave suggestions and tell me what you think about the guide :D

Don't forget to check out my PUBG DOCUMENTARY, and also tell me if you enjoyed it !


Thanks so much for the support in my other guides.

Tuesday, April 28, 2020

Preview PUBG Outfits and Skin Combinations in 3D!

INTRODUCTION



What is the Wardrobe and how can I use it?

The wardrobe is a feature of the website Skin-Tracker[skin-tracker.com] you can use it for free without signing up for anything. The website uses Google Ads to cover it's costs.

The wardrobe lets you preview almost every skin that is currently available in the game and even unreleased skins from the game files, on a character in a 3D environment. You can combine the skins in every way you can imagine.


HOW TO USE
NICE, LET ME TEST IT ALREADY!


You can use the Wardrobe here: https://skin-tracker.com/pubg/outfit

Here is how it works:



Opening the Page for the first time:

When you open the page for the first time you see the character on the left and center and some controls on the right. You can select which item to equip using the drop down menu on each slot. The character will then wear the item you have selected. Go ahead and try out some nice skin combinations you always asked yourself how they fit together.

The 3D Controls

The controls should be relatively intuitive especially for those used to 3D programs.

Click and hold the Left mouse button to rotate the environment (or the camera around it)
Click and hold the Right mouse button to move the environment (or the camera)
Mousewheel to Zoom in and out

Thats it, feel free to inspect all the skins from every perspective or from as close or far as you want!
MORE FEATURES
SHARE YOUR OUTFITS!



You can share the outfits you created by using our link right below the 3D browser. It's a bit shorter than the URL you see at the top. Share buttons are also available for Facebook, Twitter and VK.




ITEMS

When you have a decent outfit and want to know more about the Skins you are wearing, scroll down a bit and you'll see a list of all the items currently equipped. Including direct-links to the steam market and OPSkins if they are tradeable and marketable. If not you can click on the skin card to get additional informations about the skin.




If you want you can proceed browsing skins on Skin-Tracker.com, each skin-page contains a link to the wardrobe with the skin already equipped. If you stumble across a set you like, they also contain links to the Wardrobe with all the skins equipped that are part of that set.
THE FUTURE...
THERE IS MORE!


The wardrobe isn't done yet. It will be updated regularly with new skins and some more features!
Features that are currently being worked on:
  • Female Characters
  • Different Skin tones
  • Different Environments (tunnels, urban...)
  • Skymaps
  • Normal Maps (for better detail)
  • Standard items
  • Ingame items like vests, helmets or backpacks
  • Improved UI with icons for the skins

Thats it for now, hopefully you have fun discovering your next outfit! We are looking forward to feedback on this feature especially and are working hard on improving this and adding more features!

Monday, April 27, 2020

How to avoid the desert map on 1.0 [NOT WORKING ANYMORE]

DISCLAIMER
Due to the recent changes to the anti-cheat system in PUBG this guide is NO LONGER SAFE TO USE and may get you banned.
In detail this has been noted on the PUBG DEVBLOG: "If you tamper with the game files, your game access may be blocked, especially if you delete, modify or manipulate in any way the files affecting any of the game systems and mechanics."

Thanks to everyone who took the time to read this guide but it is no longer useable as the risk of a ban is too high.

"So, you don't like the desert map? Too bad, we're pretty much gonna shove it down your throat for now."
-BlueHole, 2017 (they didn't actually say that please don't sue me thanks)

Yeah Miramar is cool but have you tried playing Erangel with 15+ fps?
You haven't?
Well let me show you how you can*!

* Kind of, you can't choose which map you're going to play on, but this will make it quicker to get to Erangel.

STEP 1

Locate the Paks folder on your hard drive or SSD.
By default, it should be at C:\Program Files (x86)\Steam\steamapps\common\PUBG\TslGame\Content\Paks

STEP 2

Select the four following items in that folder:

TslGame-WindowsNoEditor_desert.pak
TslGame-WindowsNoEditor_desert_grid.pak
TslGame-WindowsNoEditor_desert_heightmap.pak
TslGame-WindowsNoEditor_desert_lod.pak

And press CTRL+X to cut those files.

STEP 3

Create a folder on your desktop and call it desert.
Paste the files into that folder.

STEP 3.5

If you wan't to play the desert map again just place the .pak files back where they belong.

STEP 4

Now when you press start to find a game, if the map happens to be the desert map it will automatically place you back on the main menu.
The game will prompt you to either continue or cancel reconnecting to the match.
Press cancel and start queueing again.
Repeat until you get Erangel.

THANK YOU

Thank you for reading my guide. If it helped you please rate it and share it to your friends so more people can see it.
If you happen to have some cheapo PUBG skins that you absolutley despise, I will be glad to take them off your hands.
My trade link

Sunday, April 26, 2020

How to be rich with PUBG.

Buy the game
Firstly, you need to purchase the game!
sacrifice $30 to purchase PUBG, you'll earn that money back later.
Hoard crates
With your remaining money, hoard the entire market of gamescom invitational crates!
Buy as many as you can!
Murder your wallet!

You need money to make money!
Wait for August 27th
Now you wait til August 27th hits, when it hits you should wait atleast a week or two before selling back your beloved crates.
Sell the for as much as you want, rich snobs will come running to your crates and buy every last one of them!~
What to do with your money.
Now that you have that nice virtual money that you can't turn into real money, you can buy anything you want!
games, more crates, future event crates and do the exact same thing again, other stuff!

And now you can buy Fallout 4 with its season pass!

..

Oh wait, its still over priced..
God damnit

Saturday, April 25, 2020

New type of red zone/Новый тип красной зоны

[EN]New type of red zone
How is about to add new red zone.
The red zone has an excellent idea and a poor implementation as one of the users wrote on reddit. I think it is bad that there is only one type of red zone included in PUBG.
Then I got new zone type - Napalm.
[RU]Новый тип красной зоны
Как насчет добавить новый тип красной зоны.
У красной зоны отличная идея и плохая реализация как сказал один из пользователей на реддит. Я думаю, что всего лишь одного типа красной зоны слишком мало.
Так, что у меня есть новая идея для неё - Напалм.
[EN]How it works?
There will be a dedicated area which 3 jet will fly out within 25 seconds after it will be marked on map. Every 100m of this area will be bombed out.
Napalm will
appear after 3 normal red zones.
This type of red zone will cause players to move much more and it should bring more activity on the map.
[RU]Как это работает?
В определенную выделеную область будет направленно 3 истребителя которые вылетят через 25 секунд после выделения красной зоны на карте. Каждые 100м выделенной области будут разбомблены этими истребителями.
Напалм будет появлятся через каждые 3 обычные красные зоны.
Этот тип красной зоны заставит игроков больше перемещатся и внесет больше активности на карту.
Визуализация/Visuals
How it looks to the player/Как это выглядит для игрока








How it look

Friday, April 24, 2020

Desert Map Details, Vaulting Progress, & Patch Notes

Desert Map: Everything We Know


1.Map size is 8x8km, not 4x4 as previously stated.

2. Mainly the smaller buildings will be accessible as compared to the largers ones.

3. Certain tall buildings may have the upper levels blocked off

4. We may see peddle operated bicycles.

5. The map will be bordered off by mountains and a wall on the sides.

Eurogamers Interview with Player Unknown
Vaulting Information
Vaulting – Update in progress

Expect vaulting test servers to be released some time in November. Player Unknown has stated it is very difficult and time consuming to implemenet valuting on the current map.


Video demonstrates the future vaulting system.
PUBG Crates Giveaway
🎁How to Enter Giveaway!🎁

📌1. Rate & Favorite the Guide

📌2. Join the Steam Group Below

Steam Group Link:
http://steamcommunity.com/groups/PUBGSPOT

📌3. Click Invite all your friends

Steps on how to invite your whole friend list here: https://gyazo.com/3ba9b7a22828374951a4a65cb0673b12

We check if the winner did it: Proof we check:
https://gyazo.com/4dff200d0e18d7580ddaa326624f25fc

📌4. Comment "DONE" in the Steam Group or you will not be entered into the giveaway! [/i]
Just in Case You Missed the Patch Notes


Gameplay
🍗Distance at which shadows are rendered are now synchronized across all graphics settings to ensure fair play
🍗Characters who are knocked out while underwater will now have a breath gauge as well as take additional damage over time
🍗Adjusted the balance of several weapons:
🍗Increased the Crossbow reload speed by 35%
🍗Tommy gun has been removed from Care Packages and become a world spawn. It now supports attachments such as the Silencer, Vertical Foregrip, and Magazines
🍗Horizontal recoil scale has been clamped for greater consistency for weapons with high horizontal recoils
🍗You may now holster grenades by switching to another weapon or unarmed state unless the grenades have already been cooked
🍗The firing mode of weapons will now remain consistent with the firing mode that was selected, after dropping a weapon and picking it back up again
🍗Adjusted the collision damage of Motorcycles

New Item
🍗Added a new weapon, the Mini-14. The Mini-14 is a lightweight and compact 5.56 semi-automatic marksman rifle
🍗The weapon uses sniper rifle attachments for both the muzzle and magazine slots, and can take any type of optic sight
🍗This weapon has lower damage stats than other DMR's, which is compensated by very high muzzle velocity and low bullet drop

Actions
🍗Recoil animations are updated for all weapons
🍗Adjusted animations and balance of throwables
🍗Decreased fuse time of the Flash Grenade to 2.5 seconds
🍗Increased the lethal and injury ranges of the Frag Grenade
🍗Improved the animation for throwing grenades to allow for increased speeds and more accurate trajectories, but decreased visual trajectory distance of throwables
🍗Cooking of grenades is now manual (Default key set to R)
🍗You may now toggle the throwing mode between overhead and roll (Default key set to Right Mouse Click)
🍗The movement speed of a character affects the trajectory of throwables
🍗Improved leaning animation; leaning on the left side to expose less of the body
🍗Sprinting will no longer prevent regeneration of breath gauge and will stop leaning state automatically
🍗You may change your stance while reloading without cancelling the reload

Sounds
🍗Added new sounds when using Consumables
🍗Adjusted the audible ranges of reloading and window breaking
🍗Added a new sound for collisions between vehicles and characters
🍗Added new sound for the animation of removing the grenade safety pin
Optimization & Fixes
Idle players earning BPs aka Farming
🍗We have implemented rules that will not allow idle players to earn BPs. We will monitor this and improve the current system going forward.

Patch notes for this week's update.

🍗Client Optimization
🍗Optimized shadows
🍗Improved performance on low-end PCs by optimizing buildings
🍗Optimized client and server performance when there are multiple vehicles in a close vicinity
🍗Optimized UI

World
🍗Added Foggy weather
🍗The foggy weather effect will hinder player sight on the map. This weather effect has a low probability to occur
🍗In order to test the weather effect, the foggy weather will have a higher chance to occur during test server gameplay, but will be reduced for Live servers
🍗Enhanced graphics of the sky in pre-existing weather effects
🍗Added a new town, East of Stalber

UI/UX
🍗Added new Option to change Cross-hair color
🍗Added new Double Tap feature in control options for leaning (Default keys set to Q and E)
🍗Added new option to improve the visual effect of going from free look back to character's line of sight
🍗Added new key binds when using Consumables
🍗Teammates' names are now representative of their current postures (IE Standing, Crouching, Prone, etc)
🍗Added new key bind to mark your current position on the map (Default key set to Insert)
🍗Added a new key bind to center the map around the character's current position (Default key set to Space)
🍗Added a new key bind to use the Consumables in the order of Med Kit, First Aid Kit, and Bandage (Default key set to "-")
🍗Added a new feature to reset the zeroing distance using Mouse wheel click
🍗Adjusted the position of the Report window
🍗Added a new feature in Settings, called “Inventory screen character render” to turn off character rendering in Inventory screen to improve performance.
Bug Fixes
🍗Characters that fall or glitch underneath the map will now be reset to the ground automatically
🍗Fixed a bug where FOV slider value would be improperly set inside of vehicles in FPP mode, regardless of FOV slider setting
🍗Fixed a bug resulting in clients freezing when changing controls in the options
🍗Corrected the descriptions of certain weapon attachments
🍗Fixed animation bugs of other characters after reconnecting to a game
🍗Fixed several bugs related to the Spectator mode
🍗Fixed a bug of the breath gauge appearing at zero at the start of the game
🍗Reloading will now cancel if a character loots an item with Right Click during reload
🍗Fixed a bug with the honking sound remaining persistent when opening the map or performing other actions while honking
🍗You may no longer set different features on a single key bind in the Options
🍗Fixed a graphic bug of the Magazine position on the weapon in the Inventory s

Thursday, April 23, 2020

How to not die and Win (Then Die)

STEP 1: Jump out the plane (And Pull The Chute)

STEP 2: Find a small building with barely any loot

STEP 3: Go and find a BUSH in the circle

STEP 4: Camp in The BUSH

STEP 5: DIe from Another BUSH Camper

STEP 6: Repeat Steps 1-6

Wednesday, April 22, 2020

Перевод обновления. Новое оружие, Туман и много нового.

Тестовый сервер теперь доступен для игры.

Перевод обновления.

Игроки, Как мы отметили в нашем предыдущем блоге разработчиков, мы изменили расписание выхода обновлений и патчей, чтобы увеличить время, которое мы проводим за тестированием и исправлением новых функций, перед тем как мы их выпускаем. На этой неделе мы выпустим обновление на Тестовый сервер, оно будет доступно для скачивания во вторник вечером по KST (днем по МСК) и будет включать новые функции, различные исправления ошибок и различные улучшения.

[Преодоление препятствий - обновленная информация о прогрессе]
—Мы знаем, что много игроков с нетерпением ждут возможности опробовать эту систему в действии. Наш Action and Gunplay Lead - Pawel Smolewski [ведущий программист возглавляющий разработку действий и оружия - Павел Смолевски] упоминал в интервью, что существуют проблемы с внедрением этой функции так скоро, как запрашивают пользователи. Прежде всего, наша система преодоления препятствий не построена на предопределенных объектах или местах на карте. На острове Erangel существуют десятки тысяч объектов, которые можно перелезть или на которые можно забраться. Чтобы выполнить действие, геометрия и свойства каждого объекта должны быть динамически обнаружены и проанализированы. Алгоритм, рассчитывающий это, довольно сложен и требует тщательного тестирования и регулировки карты под него. Его тестирование в течение пары дней, перед тем как выложить на основные сервера, будет недостаточным для нас, чтобы найти все баги и определить все побочные действия. Поэтому мы планируем устроить более долгий период тестирования в начале ноября. При необходимости мы можем установить его на Тест сервер на некоторое время даже раньше ноября. До тех пор мы будем работать над этой функцией внутренне. Следите за новостями, чтобы не пропустить начало тестирования системы преодоления препятствий.

[AFK игроки зарабатывающие BP]
—Мы внедрили правила, которые не позволяют таким игрокам зарабатывать BP. Мы будем следить за этим, и улучшать систему.

[Добавление FPP [вид от первого лица] серверов]
—Мы недавно добавили OCE серверы от первого лица для режима DUO. Для режимов SOLO и SQUAD мы продолжим собирать данные в регионе и решим когда мы сможем добавить еще один режим.
Изучив данные и добавив FPP на OCE серверы, мы обнаружили, что количество FPP игроков в Южной Америке и Юго-Восточной Азии недавно увеличилось. Мы продолжим следить за данными и предоставим информацию, как только получим окончательные результаты. Мы определенно хотели бы предоставить более качественный опыт игры на FPP серверах игрокам играющих на SA и SEA. Тем не менее, мы должны изучить это более подробно, чтобы убедится, что добавление еще одного режима не повредит игрокам в целом.

Вся команда усердно работает, чтобы придерживаться существующей дорожной карты и выйти из Раннего доступа до конца Q4 [четвертый квартал] 2017. Позже в этом месяце мы будем рады поделиться информацией об официальном релизе. Хотя мы бы хотели предоставлять обновления, как только можем, мы хотим потратить некоторое время на завершение всех деталей, чтобы предоставить вам полную картину.

Тестовый сервер: На этой неделе, Тестовый сервер будет работать минимум два дня

KST: Вечер вторника
MSK: Полдень вторника
CEST: Утро вторника
PDT: Раннее утро вторника
Основной сервер: Позже на этой неделе - еще решается

Ниже вы можете ознакомиться с обновлением на этой неделе

[Оптимизация клиента]
—Оптимизированы тени
—Улучшена производительность на слабых компьютерах за счет оптимизации зданий
—Оптимизирована производительность клиента и сервера, когда в непосредственной близости находятся несколько транспортных средств
—Оптимизирован пользовательский интерфейс

[Мир]
—Добавлена туманная погода
Эффект туманной погоды будет препятствовать возможности разглядеть игроков. Этот погодный эффект имеет низкую вероятность появления
Для того чтоб проверить этот погодный эффект, туманная погода будет иметь более высокий шанс возникнуть во время игры на тестовых серверах, но шанс будет уменьшен на основных серверах.
—Улучшена графика неба в ранее существовавших погодных эффектах
—Добавлен новый город, к востоку от Сталбера

[Пользовательский интерфейс]
—Добавлена новая опция смены цвета прицела
—Добавлена новая функция Double Tap в настройках управления, для выглядывания из-за укрытия с фиксацией наклона без удержания клавиши (по умолчанию это Q и E)
—Добавлена новая опция для улучшения визуальных эффектов при переходе от свободного обзора к просмотру по линии взгляда персонажа
—Добавлены новые назначения клавиш для использования расходуемых предметов [медицина]
—Имена напарников теперь будут отображать позицию персонажа (лежит, в приседе и т.д.)
—Добавлена опция назначить клавишу, которая позволит отметить ваше текущее местоположение на карте (по умолчанию это Insert)
—Добавлена опция назначить клавишу, которая позволяет центрировать карту на вашей текущей позиции (по умолчанию это пробел)
—Добавлена опция назначить клавишу, которая позволяет использовать предметы для лечения в следующем порядке: Большая аптечка, Малая аптечка, Бинты (по умолчанию это “-”)
—Добавлена новая опция - сбрасывание параметра дистанции пристрелки с помощью нажатия колесика мыши
—Скорректирована позиция окна “Report”

[Новые предметы]
—Добавлено новое оружие - Mini-14. Mini-14 - легкая и компактная полуавтоматическая винтовка, калибр 5.56
Это оружие использует приспособления для снайперских винтовок для дула и обоймы и может использовать любой вид оптики
Урон у этого оружия ниже, чем у DMR, это компенсировано очень высокой начальной скоростью и низким падением пули

[Геймплей ]
—Дистанция, на которой прорисовываются тени теперь синхронизирована на всех настройках графики, чтобы обеспечить честную игру
—Если персонаж был вырублен под водой, то теперь он будет иметь датчик дыхания, а также получать дополнительный урон с течением времени
—Настроен баланс нескольких видов оружия
—Увеличена скорость перезарядки арбалета на 35%
—Автомат Томпсона был удален из ящика и добавлен в мир. Теперь он поддерживает приспособления. Такие как: глушитель, вертикальное цевьё, и магазины
—Горизонтальная отдача была зажата для большего постоянства для оружия с горизонтальной отдачей
—Анимации отдачи обновлены для всех видов оружия
—Теперь вы можете убирать гранаты, переключившись на другое оружие или убрав оружие, за исключением того, когда чека уже выдернута
—Режим стрельбы оружия теперь будет соответствовать режиму стрельбы, который был выбран, даже после сброса оружия и повторного поднятия
—Скорректирован урон, получаемый при столкновении мотоциклов

[Действия]
—Анимации отдачи обновлены для всех видов оружия
—Отрегулированы анимации и баланс метательных орудий
—Уменьшено время запала свето-шумовой гранаты до 2.5 секунд
—Увеличен смертельный и травматический диапазон осколочной гранаты
—Улучшена анимация броска гранат, чтобы позволить более высокую скорость и более аккуратную траекторию броска, но уменьшенное расстояние визуальной траектории
—Чека теперь выдергивается вручную (по умолчанию клавиша R)
—Теперь вы можете переключать режим броска между броском через голову и катить (по умолчанию используется клавиша Right Mouse Click [правый клик])
—Скорость движения персонажа влияет на траекторию броска
—Улучшена анимация наклона; теперь при наклоне на левую сторону вы показываете меньше туловища
—Бег больше не будет предотвращать восстановления датчика дыхания и автоматически прекратит наклон
—Теперь вы можете изменять стойку без отмены перезарядки оружия

[Звуки]
—Добавлен новый звук при использовании расходуемых предметов [медицина]
—Отрегулирован звуковой диапазон звука перезарядки и разбивания окна
—Добавлен новый звук столкновения между транспортными средствами и персонажами
—Добавлен новый звук для анимации выдергивания чеки


Новое оружие Mini-14

Разработчики PUBG показали новое оружие!

Опубликованы скриншот и название нового оружия: полуавтоматический карабин Mini-14 появится в PLAYERUNKNOWN’S BATTLEGROUNDS уже на следующей неделе!

В официальном Twitter-аккаунте PLAYERUNKNOWN’S BATTLEGROUNDS сегодня опубликовали название и скриншот нового оружия, которое будет добавлено в игру в крупном патче, запланированном к выходу на следующей неделе.

В PUBG появится Mini-14 – это самозарядный (полуавтоматический) карабин под патроны 5,56×45 мм, разработанный американской фирмой Sturm, Ruger & Co в 1973 году и выпускаемый по настоящее время (по информации из «Википедии»). Mini-14 не будет сбрасываться с воздуха в контейнерах, как M24 и другое редкое оружие – он будет появляться по всему острову, как обычный лут. Напоминаем, что из перечня «пушек», которые можно добыть только в Air Drop, уберут Tommy Gun (разработчики не уточнили, произойдет это в грядущем обновлении или позже).
Новая погода - Туман
Новое погодное условие - Туман.

Tuesday, April 21, 2020

EXPERT SOSNOVKA MILITARY BASE PARKOUR GUIDE: Climb Buildings And Dominate Enemies With These Tricks

I'd suggest checking out the video - it better explains how to perform each trick. It also shows you an easy way to do crouch jumps, which is incredibly important for all of the parkours tips in this guide.

If you'd rather read, you can take a look at the provided pictures for guidance.
Broken Wall Building
Step 1: Run up this broken wall.



Step 2: crouch jump onto the roof.



Step 3: climb round to the front of the building.



Jeep Building 1
Step 1: Crouch jump on Jeep and running crouch jump onto ledge.



Step 2: Running crouch jump onto the building roof.



Step 3: Running crouch jump onto the objects shown below to climb higher.



Step 4: Keep climbing or take cover here.

Jeep Building 2
Step 1: Crouch jump on jeep and running crouch jump onto ledge. Then running crouch jump onto the roof.



Step 2: Keep climbing, or take fire on those in apartment block.

Plane Jumping
Step 1: Reverse UAZ into nose of the plane.



Step 2: Take cover on the plane.



Garage Ledge Jump
Step 1: Park UAZ under garage ledge, crouch jump onto UAZ and then jump onto door ledge.



Silo Jump
Step 1: Get motorcycle and drive up to the silo grass ramp. Drive up the ramp and land on the silo.



Step 2: Take cover behind your motorcycle.



Factory Jump
Step 1: Get motorcycle and drive up through barrels and towards silo ramp.

Step 2: Drive up silo ramp and land on the factory roof. I'd suggest watching the video for more details on this.


Summary
That wraps up my guide on parkour in the military base! If you'd like to see more guides like these, check out my profile! Feel free to send me a friend invite or join my Steam group for more updates on these guides!